Look for the group, then look above it.
A twelve-move round is a small exercise in connections and the spaces they leave behind.
Touching edges connect a cluster.
Worked example · not your current boardA group needs shared edges
Choose at least two identical sweets connected horizontally or vertically. A diagonal touch does not join a cluster. Selecting an isolated sweet shows a hint and uses no move.
One click clears the connected set
The entire matching group is removed. Larger sets award more on-screen points, and one of the twelve moves is used. Those points cannot be exchanged for anything outside the game.
Read the drop
Sweets above a cleared area fall into the spaces and new pieces appear. Before selecting the next cluster, check whether the move has brought matching shapes together elsewhere.
Finish or begin again
The round ends after twelve valid moves. New cascade creates a fresh board without a purchase. Use a pointer, touch, or keyboard activation on a focused sweet. A reload clears the local score and moves.
Try Candy Cascade
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